Far Cry 4: Creatively Approaching Death & Destruction

In the last decade there has been a surge of games focussed on building and creating, rather than experiencing a prepared Hollywood influenced narrative or one long corridor of goons and explosions.

These games primarily give players a set of tools and a few basic tasks to guide the player’s creative endeavours; these tasks are often optional.

Primary examples of this are Minecraft and Little Big Planet, both of which focus on creation and a have made a lot of money.

Turns out players enjoy ‘creating’ as much as ‘experiencing’, and such games have aroused the same creative juices that Lego and Mechano have evoked in many a wannabe-architect’s life.

There are many games that embrace this with map and character creators, but this is usually a mere additional feature or means for some minor personal input rather than a pure creation agency encouraged by freedom and a set of building blocks.

The player becomes the director rather than viewer in creation games.

Games such as Little Big Planet and Minecraft are notoriously time consuming despite intuitive controls and gradual learning curve. Some gamers don’t have the time to invest in such games or they prefer a little more guidance and less overwhelming freedom.

This isn’t to say such players are less creative or committed, it just takes a certain type of gamer to create something like this.

That’s where creatively destructive games come in Continue reading

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GTA V – Tales of the disorient

Next-gen-GTA-V-11

Just a little over one year from its original release, GTA V Remastered is finally out after months of rumour and teasing.

I’m only one and half hours in so far – all I could squeeze in after work – and it is pretty much how I remembered it; much like The Last of Us Remastered, this games looks how you thought it did back in 2013. Luckily, the graphical prowess of the current-gen consoles helps us forget the limitations of the PS3 and Xbox 360.

The internet has already revealed much more than I can about Rockstar’s additions, as the internet obviously has a lot more free time than I do. Aside from the graphical bump, secrets are popping up everywhere on Incy Wincy’s web; there’s even a peyote-fuelled trip that lets you be a chicken.

Continue reading

Appetiser: Watch Dogs

My first thoughts when Watch Dogs switched from its opening cut scenes to the first drop of gameplay was my word, the graphics are okay.  But okay is fine, and the game sure keeps up with other games the PS4 currently has on offer; it is underwhelming, but sufficient.

About 15 minutes later, Continue reading