The response to South Park: The Fractured But Whole has been conflicted. Critics say the predecessor was funnier, while fans accuse the critics of failing to understand the show’s comedy. Continue reading
As in life, many people go head first into video games cocksure and confident of their actions, be it with calculated puzzle solving skills or swift reactions and perfect aim. I am not one of these people.
Save for Tetris – I am okay at Tetris – I doubt every action, question every decision and tentatively hover over every trigger. I’m a gaming mess. A gibbering, bumbling, anxious mess.
And this is why I hate Hellblade, or at least hate playing Hellblade. Continue reading
Hosts Luke Kear (that’s me!) and Gareth Monk take a look at Mandagon, a tranquil little game by Blind Sky Studios.
Only a week late but better late than never. New podcast about those oft overlooked cheap/free indie games. Get your ears around this and enjoy!
By using a little common sense and a lot of strong writing, Prey absolutely hits the nail on the head in its representation of gay characters. The folks over at Arkane Studios are proving to be one of the most capable storytellers in the business with genuinely inventive twists. Even the mimics, Prey’s lowest level enemies, defy their skittish facehugger-like appearance with the ability to mimic any object in the vicinity. As collecting objects is essential, this makes every interaction unsettling.
It’s not that Prey is particularly inventive or even subtle in representing its gay characters but it avoids dimwittedly making a fuss about it. Sexual orientation isn’t of particular importance to the central sci-fi narrative, so it is appropriately not overplayed. That said, Prey is far from coy about its gay characters. They are simply present. Frankly, it’s the finest approach to the woefully unrepresented and misrepresented issue of sexual orientation. Continue reading
A quick glance at how the world and story of Watch Dogs 2 are connected; it’s all about making an impression
There was a moment playing Watch Dogs 2 when I wrestled with the god-awful handling of a tiny car and audibly questioned whether it needed to be an open-world game. The appeal of the series was originally its go-anywhere, hack-anything premise, but the apex of the latest game is its characters and off-kilter story.
All I wanted was to experience this without the drudge of getting from A to B. Continue reading
The most exciting thing about Zack Snyder’s upcoming Batman Vs Superman is that its Batmobile is coming to the still very addictive Rocket League. Check out the overly dramatic advert:
The Batman v Superman: Dawn of Justice Car Pack drops on 8th March, and already looks better than the film.
Because the film looks shit.
So The Division open beta has been crowned ‘the biggest beta ever for a new game brand on current generation platforms’, with 6.4 million players taking part in the glorified demo, all playing an average of 5 hours.
I was sceptical of The Division. In general, RPG MMOs aren’t my cuppa, and after really, really trying to enjoy Destiny I had little hope for Ubisoft’s attempt. No matter how much it looked like Freedom Fighters – seriously, where is Freedom Fighters 2?
Yet, I was pleasantly surprised by the beta. Firstly, the network performance was good, with no drops and matchmaking actually working unlike the Rainbow 6 beta. Secondly, the game was actually okay. Continue reading